Storytelling in Games (there may be spoilers)

I've been thinking a lot about stories in videogames for a couple reasons, partially because I still haven't been able to force myself away from Starcraft and Guild Wars 2 and pick up Assassin's Creed 3 finally.  Its the first time in my life that games with a lesser emphasis on story have held me away from other games.  That's not to say those two games don't have a story, but its not the biggest focus.  The single player campaign for Starcraft was really well done and by the end if Jim Raynor hadn't rescued the Queen of Blades I would have raged at the screen like Rush Limbaugh.


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